
AI coordinated move phase now uses setup locations as destinations instead of objective target like coordinated attack arrival phase to prevent path finding oscillations when switching between the two phases.AI abilities targeting friendly units can now run when a squad is outside the objective leash and in ability range of the friendly target.AI no longer retreats due to cold when in combat.AI shouldn't give up on capturing to retreat back to base to construct if it is already in the territory to capture.AI now properly tracks chance of avoiding explosions when multiple events arrive for the same explosion.Fixed an issue where the AI would not purchase the Axis G43 rifle upgrade.AI now only tries to pick up items it is able to.Repair ability now allows AI to properly detect destroyed bridges to repair.Fixed error on Officer Assassination relating to Soviet bombing run.Fixed AI enemies being unable to use the Panzerfaust ability.Mission 10: Fixed error with demolitions pioneers.Mission 8: Rare error that could prevent the game from progressing.Mission 6: Fixed rare bug when failing the defense objective.Mission 6: Fixed Invulnerable Conscript Bug.


Updated the requirements text of some units and abilities.Changes to the help text of Commander abilities Relief Infantry and Rapid Conscription.Hide the difficulty in multiplayer save games as it does not apply.The appropriate Victory or Defeat screen will then appear. Added popup to display “Waiting for Match Results” when waiting for match results when game ends.

Added News Ticker to display planned server downtime.Adjusted logic behind Lag/Vote Kick option being presented.Game avoids crash on older NVIDIA Optimus drivers.Detect AMD graphics driver versions better.Fixed desktop icon to match new Steam icons.Fixed various issues causing game crash.
